• 3D,  DAZ Studio,  Guide,  Level Design,  PC Games,  Screenarchery,  Tech Stuff

    FlowScape Tutorial (Part 2): How to import Models from DAZ Studio

    It’s been quite a while since I posted the first part of the FS tutorial. In the previous article I explained some Blender basics and how to load custom models from external sources like Sketchfab directly into FlowScape. The awaited second part is finally here and this time I will illustrate how to convert and import figures from DAZ Studio despite their over-the-top quality and general mesh complexity. Big thanks to Mark Irissarri for requesting this recently!

  • 3D,  Tech Stuff

    DAZ Studio Figures inspired by Video Games

    DAZ Studio is getting more and more advanced in the professional field, allowing 3D creators from all over the world to make outstanding artworks and animations thanks to the huge variety of content its archive has to offer. Between Daz3d and Renderosity you can explore an ample library of custom characters and assets that you are allowed to use freely in any of your creations, even for commercial purposes (unless you want to make a game, in that case you’ll need a specific license). If you look closely you will be able to spot a bunch of models that were evidently inspired by the most popular video games.

  • 3D,  Tech Stuff

    DesignDoll: A 3D Application for Artists

    If you happen to be an artist or an aspiring one and like using reference pictures for poses or anatomy practice, I would like to recommend a 3D application that may simplify your work! DesignDoll is a rather simple, yet very effective tool developed by Terawell for posing 3D avatars that you can also modify to create different anime-like shapes or even more realistic figures. Let’s use this quarantine time to be creative!

  • 3D,  Guide,  Level Design,  Mods,  PC Games,  Tech Stuff

    FlowScape Tutorial (Part 1): How to import custom Models from Sketchfab with Blender3D

    In my previous FlowScape article I briefly talked about the possibility of loading custom 3D models into the level editor. Today I’m offering you a complete tutorial which will explain in detail how to import additional content into FlowScape, specifically from Sketchfab using Blender. Warning: Long and technical documentation ahead!