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FlowScape Tutorial (Part 2): How to import Models from DAZ Studio
It’s been quite a while since I posted the first part of the FS tutorial. In the previous article I explained some Blender basics and how to load custom models from external sources like Sketchfab directly into FlowScape. The awaited second part is finally here and this time I will illustrate how to convert and import figures from DAZ Studio despite their over-the-top quality and general mesh complexity. Big thanks to Mark Irissarri for requesting this recently!
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FlowScape Tutorial (Part 1): How to import custom Models from Sketchfab with Blender3D
In my previous FlowScape article I briefly talked about the possibility of loading custom 3D models into the level editor. Today I’m offering you a complete tutorial which will explain in detail how to import additional content into FlowScape, specifically from Sketchfab using Blender. Warning: Long and technical documentation ahead!
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FlowScape: A real-time Landscape Game
If you enjoy playing sandbox games such as Garry’s Mod or any other level editor like Minecraft, you are definitely going to fall in love with FlowScape. Generate different randomized sceneries or create your own, building a wonderful collection of new wallpapers for your desktop, outstanding artworks, or just enjoy a peaceful stroll in your dream locations.