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FlowScape Tutorial (Part 2): How to import Models from DAZ Studio
It’s been quite a while since I posted the first part of the FS tutorial. In the previous article I explained some Blender basics and how to load custom models from external sources like Sketchfab directly into FlowScape. The awaited second part is finally here and this time I will illustrate how to convert and import figures from DAZ Studio despite their over-the-top quality and general mesh complexity. Big thanks to Mark Irissarri for requesting this recently!
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Detroit: Become Human PC Review
Detroit: Become Human arrived on PC in December 2019, but I took some time to test it out properly due to the many problematics that seemed to affect the majority of players after release. Now that I completed my second run of the game on laptop, I can properly review the technical aspect along with the narrative side. Please note that this is related to the Epic Games version, I can’t speak for the Steam one although I assume things will work the same way. Moreover, this review is not entirely SPOILER free, so beware all ye who enter here!
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ReShade 4 Real-time Post-Processing
Considering how outdated my previous guide for ReShade 3 is nowadays, it is time for me to finally make a new post and create an updated overview for the latest version of ReShade and its post-processing configuration. Also, Happy New Year!
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FlowScape: A real-time Landscape Game
If you enjoy playing sandbox games such as Garry’s Mod or any other level editor like Minecraft, you are definitely going to fall in love with FlowScape. Generate different randomized sceneries or create your own, building a wonderful collection of new wallpapers for your desktop, outstanding artworks, or just enjoy a peaceful stroll in your dream locations.
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Devil May Cry V: Review and Camera Tools
Over two months have passed since Devil May Cry V arrived on our shelves in all its glory. After the many theories and speculations the fans came up with for a very long time since the E3 announcement, now we know for sure what turned out to be only a fabrication and what remained faithful to the first impressions we all had. This is my review for the game along with a quick overview related to the fanmade camera tools created by Frans Bouma, HattiWatti and K-putt.
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Creating Art with Video Games
Artists create art based on video games all the time, from 3D renders to digital paintings and traditional sketches. But did you know you can actually create art with video games, obtaining outstanding pictures even if you’re not good at drawing or modeling/rendering?
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Travel Journal: Everybody’s Gone to the Rapture
1984, Shropshire (England), Yaughton Valley. Something mysterious happened… something that you as the player need to find out while exploring the now deserted towns. The inhabitants have literally vanished, disappeared without leaving a single trace behind. Your only clue is a bunch of floating orbs of light, swimming in the air and guiding you through the valley’s untold story. Telephones and radios still holding registered reports, pieces of the tale you need to reconstruct to solve the puzzle. This is what Everybody’s Gone to the Rapture is about, an Indie title developed by The Chinese Room and SIE Santa Monica Studio, released for PS4 in 2015 and PC the following…
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The Art Of Gaming: Second Life
Welcome back everyone! This new series will highlight the creative aspect of specific titles and the incredible things you can do with them. The art of gaming is quite a widespread theme nowadays and one of the many protagonists of this form is Linden Lab‘s virtual world Second Life.
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Skyrim Best ENBs
The Skyrim series continues, one of the most played video games of all times that will most likely never get old. I’ve talked about visuals and general graphics in many articles by now, this time I want to create a helpful list with the best ENBs for The Elder Scrolls V, Special Edition included! Needless to say this is for PC players only, since you can’t install this kind of enhancements on console.
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Garry’s Mod: Addons, Best Maps and Ultra Graphics
Today I bring you a new overview regarding this well known Half-Life 2 standalone expansion, sharing my recent experience and discoveries with you guys. Keep reading if you want to know more about my suggested addons for Garry’s Mod, personal selection of what I consider the best released maps on Steam and how to get ultra graphics for a more realistic immersion and beautiful visuals. For more details about this game and its most popular multiplayer modes check this article from last year.